For budding game developers aiming for complex, cross-platform games, Unity with its wide suite of tools, is an excellent choice. However, if simple, browser-based 3D animations are your goal, Three.js‘s handy JavaScript library offers an efficient solution.
Key Differences Between Unity and Three.js
- Unity offers rich tools for complex game development, while Three.js is best for creating and displaying 3D graphics in browsers.
- Unity supports multiple coding languages including Javascript and C# whereas Three.js primarily uses Javascript.
- Both platforms allow development of AR/VR features, but Unity has more robust support due to its game-centric design.
- Unity’s pricing model includes an install fee past a revenue and installation threshold, while Three.js, under the MIT License, is freely accessible.
Comparison | Unity | Three.js |
---|---|---|
Launch Year | 2005 | 2010 |
Platform Flexibility | Android, iOS, other OS | Web browsers |
Primary Usage | 3D/2D Games | 3D Computer Graphics |
AR/VR Support | Yes | Yes(via WebXR) |
Community | Active developer community | Over 1700 contributors on Github |
Structure | Game development engine | Javascript Library and API |
Pricing Model | Per-install fee from 2024 | Free(MIT License) |
Tools and Features | Rich asset store, suite of creation tools | Multiple scenes, cameras, animations, lights, objects, etc. |
Language Support | BOO script, JavaScript, C# | JavaScript, GLSL |
Benefit for Developers | High-quality games, user-friendly tech, visuals | GPU-accelerated 3D animations, complex animations easier to create |
What Is Unity and Who’s It For?
Unity is a formidable game development tool launched in 2005, offering adept solutions for crafting both 3D and 2D games. Adaptable with a range of operating systems, it enables developers to create rich applications, from Augmented Reality to immersive 3D simulations. With the potential to launch cross-platform games for Android and iOS platforms, Unity has cemented itself as a reliable companion for developers. However, the platform is primarily designed for seasoned developers, specifically those focusing on advanced game development and AR/VR applications. Its pricing structure, due for a significant overhaul in 2024, has been a point of contention for solo, indie, and mobile developers.
Pros of Unity
- Offers a suite of tools and high-quality rendering technology
- Supports a variety of coding languages
- Rich asset store and active developer community
- Facilitates the production of sophisticated games
Cons of Unity
- New pricing model could hamper digital preservation efforts
- No longer offers Unity Plus subscription tier
- Developers may incur costs for pirated copies
- Unannounced changes have resulted in diminished trust
What Is Three.js and Who’s It For?
Three.js is a JavaScript library that was initially released in April 2010 by Ricardo Cabello. This powerful tool enables the creation and display of animated 3D computer graphics in a web browser without the need for plugins, thanks to its use of WebGL. As a high-level JavaScript library, Three.js simplifies the building process for intricate 3D animations. This software is geared towards professionals needing a flexible, robust tool for 3D modeling and animation, particularly users developing cross-browser-compatible software and AR/VR applications.
Pros of Three.js
- Browser plugin-free GPU-accelerated 3D animations
- High-level library makes complex animations easier to create
- Supports Virtual and Augmented Reality via WebXR
- Over 1700 contributors on Github
Cons of Three.js
- Requires proficient understanding of JavaScript
- Could seem complex for beginners
- Limited community support compared to larger libraries
- The rapid update cycle could emerge problematic for ongoing projects
Code Examples for Unity & Three.js
Unity: An Interactive Spinner Wheel
This code demonstrates an interactive spinner wheel in Unity. The code snippet below gives a virtual spinner a real-time rotation effect when the user clicks on a button. It uses Unity’s Rigidbody, a main element of the physics engine in Unity. The prerequisite for this code is a basic understanding of Unity and C#.
using UnityEngine;
public class Spinner : MonoBehaviour
{
public Rigidbody rigidBody;
void Start()
{
rigidBody = GetComponent<Rigidbody>();
}
public void SpinWheel(float spinPower)
{
rigidBody.AddTorque(new Vector3(0, 0, spinPower));
}
}
Three.js: An Animated 3D Cube
This particular code snippet presents an animated 3D cube in Three.js. It creates a rotating cube with customized dimensions, color, and rotation speed. A rudimentary understanding of JavaScript and Three.js is required for this code.
var scene = new THREE.Scene();
var camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
var renderer = new THREE.WebGLRenderer();
renderer.setSize( window.innerWidth, window.innerHeight );
document.body.appendChild( renderer.domElement );
var geometry = new THREE.BoxGeometry( 1, 1, 1 );
var material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
var cube = new THREE.Mesh( geometry, material );
scene.add( cube );
camera.position.z = 5;
function animate() {
requestAnimationFrame( animate );
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render( scene, camera );
}
animate();
Unity or Three.js: Making the Right Choice
The debate between Unity and Three.js is as contentious as ever. Both offer enticing features, but your choice will ultimately boil down to your specific needs and objectives. Let’s find out the best match for you.
Innovative Game Developers
If you’re into developing cutting-edge, high-quality 3D or 2D games, Unity is your go-to. Its suite of tools, rich asset store, and advanced rendering technology facilitate the creation of intricate games. However, with revised pricing causing concerns, ongoing financial sustainability should be factored into your decision.
AR/VR Content Creators
Unity, known for its extensive AR/VR features, makes it a powerful choice for AR/VR content creators. Its adaptability with different operating systems lets you construct immersive experiences seamlessly. Three.js, though not far behind with its WebXR support, doesn’t match Unity’s sheer breadth of AR/VR facilities.
Emerging Market Developers
If you’re a developer targeting emerging markets such as India and China, Unity’s differential fees model, which charges less for installations in these regions, will be financially beneficial. However, be mindful of Unity’s potential per-install fees that may impact profitability.
Web-Based 3D Animators
For web-based 3D animations, Three.js, with its potent and user-friendly JavaScript library and API, is a clear choice. Its effective WebGL implementation lets you handle complex 3D animations in-browser without plugins, offering a unique edge to web content creators.
In the end, if you’re a robust game developer seeking fantastic AR/VR features and can navigate the potentially turbulent pricing changes, Unity is your bet. On the other hand, if you prefer web-based 3D animations through a user-friendly JavaScript library, without worrying about install-based fees, choose Three.js.