ChilloutVR is a social sandbox game playable in VR & Desktop, fostering interactivity and flexibility. Users create individually designed avatars, explore worlds, socialize, and customize their virtual entities. The game promotes community engagement through features such as group systems, adding friends, attending events, and content creation via Unity Editor. Constant updates and community guidelines ensure a safe and enjoyable user experience.

2024 top alternatives to ChilloutVR

Looking for options beyond ChilloutVR? You might consider VRChat, Neos, Rec Room, Second Life, Meta, Roblox, or Metaverse.

VRChat

VRChat

Let us embark on the explorer’s odyssey into the mesmerizing world of VRChat, a brainchild of revered tech bastions, Graham Gaylor and Jesse Joudrey. Driven by the commanding Unity engine, this spectacle of an ingenious VR creation tool was birthed on the noteworthy date of January 16, 2014. Today, it dominates the intriguing space of holographic realities, provoking a universal acknowledgment of its supremacy.

VRChat Top Features

  • The harmonious integration of widely acclaimed virtual reality headsets, namely Oculus Rift, Oculus Quest, HTC Vive, and SteamVR, resonates a choir of advancements.
  • A desktop mode that gracefully extends the gesture of support to mouse, keyboard, and gamepad.
  • The enchanting spectacle of user-created 3D avatars and worlds.
  • Udon, VRChat’s very own visual programming language- a stellar manifestation of technology, introduced in 2020.
  • The sociability and gameplay that echo the reminiscent chime of Second Life and Habbo Hotel.
  • A modern-day marvel in the form of VRChat Plus– a premium membership service launched in the twilight of November 2020.
Attribute Action
Lip sync, Eye tracking, blinking Precisely mimics human expressions, offering authentic experiences.
Trust levels Defines user safety with distinctly classified categories.
Anti-cheat system, EAC Incorporated in July 2022, fortifying its bulwark against fraudulent attempts.

VRChat Disadvantages

  • Contentiously toddled into the realm of adult-themed content access to minors, sparking controversy.
  • Instances of adverse review bombings by its humongous user base on the anti-cheat announcement
  • Avid YouTubers, Twitch streamers may find use of the platform complex due to its expansive feature set.

VRChat Pricing

Dancing on the fine notes of accessibility, VRChat extends its arms to all, emblazoning its moniker among the free and open-source VR creation tools.

VRChat Use Cases

Use case 1

With its enthralling score of 40,000 concurrent users on New Year’s Eve 2020, VRChat demonstrates its indomitable utility as a bustling social platform.

Use case 2

Garnering influence amongst YouTubers and Twitch streamers, it comes forth as an innovative platform for virtual performances such as classes, dance events, and live music.

Use case 3

Its versatile portfolio labours meaningful allure for avatar aficionados with an alien to sentient shoe range, glowing bits, and a universe of avatar customization.

Neos

Neos

Guiding light in the vibrant VR universe, Neos is a creation by Solirax, a VR specialist company nestled in the quaint city of Prague. Established in 2014, its mirage is to create a virtual reality universe, empowering creators from across the globe to devise immersive spaces using VR content creation tools.

Neos Top Features

  • Unlimited creative control with VR tools available in-game
  • Support for full-body tracking and interactable avatars
  • FrooxEngine powered Universe ensuring seamless asset synchronization
  • Customizable avatars; fostering personal touch in the virtual world
  • A marketplace for virtual items and services
Unique Features Benefits
NCR Cryptocurrency Experience true digital economy with the built-in cryptocurrency, connecting the blockchain and traditional spheres efficiently.
VR Device Support Ensuring inclusivity with support for various VR devices like Oculus Rift/S/Quest/Quest 2, Pimax headsets, HTC Vive, Valve Index, and Windows Mixed Reality.
Multilingual UI Making VR universally accessible, fostering cultural richness in the digital realm.

Neos Limitations

  • Community and team expansion a current challenge
  • Non-native crypto project and sparse influence in blockchain
  • Underutilized marketing, especially against formidable competitors in the VR and blockchain ‘metaverse’
  • Still under heavy development with frequent updates

Neos Pricing

Neos maximizes accessibility with a free model for users. Commercial license options are also offered, with monthly and perpetual licenses ensuring utmost flexibility.

Neos Use Cases

Use case 1 – Creators

Opportunity for creators to build, modify avatars, and even run VR experiments within budget. A great platform for content creators to explore new horizons in the VR universe.

Use case 2 – Educators

Teachers can create immersive virtual worlds to aid teaching, leveraging the power of VR for innovative educational approaches.

Use Case 3 – Entrepreneurs

Aspiring entrepreneurs can capitalize on the unique platform to offer virtual items and services, catapulting their digital ventures conveniently.

Rec Room

Rec Room

If you are a fan of game creation systems, meet Rec Room – a massively multiplayer online paradigm of interactive diversions by Rec Room Inc. Engineered on Unity, it is available across a multitude of platforms such as PlayStation, Android, Meta Quest, Xbox, and more.

Rec Room Top Features

  • Integrated game creation system – lets you engineer your own virtual worlds.
  • VR playability – makes use of headsets like PSVR and SteamVR for a completely immersive experience.
  • walking mode for continuous movement and teleportation options to avoid VR sickness.
  • The Maker Pen – to help create personalized room environments.
  • Circuits, Rec Room’s visual programming language – allows coding enthusiasts to add their flair.
Feature Benefit
Rec Room Plus, the monthly subscription plan Amplify your gaming proficiency by selling user-generated content for tokens
Multifarious gaming genres Offers first-person shooters, battle royale games, cooperative action-adventure games, and more
Rec.net, the built-in social media Enables photo sharing, fostering a sense of community

Rec Room Downsides

  • High instances of trolling and harassment as reported by Ars Technica.
  • Some users express dissatisfaction with the moderation system and complain about bullying.
  • Data safety and explicit material exposure issues have been raised.

Rec Room Pricing

For monetizing your creations, a monthly subscription planRec Room Plus is available. Also, in-app purchases are offered for additional benefits.

Rec Room Use Cases

Use case 1

If you are an avid gamer craving a spectrum of genres, Rec Room with first-person shooters, battle royale games, and more can be your pick.

Use case 2

For the coding enthusiasts out there, Rec Room’s visual programming language, Circuits, extends a platform for you to bring your creations to virtual life.

Use case 3

Aspiring artists can use the Maker Pen to create their own room environments, presenting endless possibilities for personal expression and flare in the VR space.

Second Life

Second Life

Envisioned by the visionary CEO of Linden Lab, Philip Rosedale, Second Life burgeoned from a nascent idea of a sprawling green landscape into a full-fledged 3D virtual world. Starting its journey in 1999 as a research front on haptics, it ultimately emerged as a pioneer in generating a shared 3D experience.

Second Life Top Features

  • User-generated content, allowing creativity and innovation to flourish
  • Full-fledged economy with its own currency – the Linden dollars
  • A shared experience aiming to foster positive communication among users
  • Enhanced functionality and personalization measures, improving user experience.
Identity Verification Fosters trust among users, enhancing community ties
Diverse User Base Alows for a broad array of perspectives and ideas, enriching the virtual world
Endorsements Supported by major brands like Gucci and Ferrari, enhancing its credibility and reach

Second Life Limitations

  • Lacks compatibility with cryptocurrency for transactions in the metaverse
  • Targeted advertising is not used, which could limit its potential for businesses

Second Life Use Cases

Use case 1

Second Life serves as a potent platform for artists and academics, providing a creative outlet and a mechanism for intellectual discourse.

Use case 2

This virtual world is a haven for the non-conformists, offering a space for self-expression and exploration.

Use case 3

It pays a crucial role in mental health discussions, serving as a community for military veterans suffering from PTSD, yielding a cathartic space for dialogue.

Meta

A technological behemoth, Meta Platforms Inc., formerly known as Facebook Inc., is a leading player in the sector of social media, advertising, consumer electronics, and VR. Now focusing on augmenting the human experience beyond the 2D screens by integrating all their products and services, their pursuit aims to revolutionize social, entertainment, gaming, fitness, work, education, and commerce sectors.

Meta Top Features

  • Major products include Facebook, Instagram, Oculus, Messenger, WhatsApp, Threads, Horizon Worlds, and Ray-Ban Stories.
  • Launch of Presence Platform for new mixed reality experiences on Quest 2.
  • $150-million investment in immersive learning to train next generation of creators.
  • Significant influencer in the future of the metaverse with AR/VR developers, content creators, marketers brought together annually via the Connect conference.
Area of Focus Impact
Metaverse A unified digital environment linking all company’s products.
Augmented, Virtual Reality Intends to move beyond 2D screens offering immersive experiences.
Social Networking to Business Insights Offers a range of services, with each product having a unique value addition.

Meta Limitations

  • Prevailing data usage and sharing concerns persist after the Meta rebrand.
  • Intense scrutiny regarding company’s business model and practices.
  • Potential decline in the profitability as seen in Q4 2021.

Meta Use Cases

Use Case 1: Social Networking

From Facebook to Instagram, WhatsApp, and Messenger, Meta’s products have paved new ways for humans to connect, transforming the world into a global village.

Use Case 2: Online Gaming

With Oculus, a premier offering in the VR realm, Meta provides an immersive gaming experience, enriching the increasingly popular online videogaming sector.

Use Case 3: Business Insights

From corporations to small mom-and-pop stores, Meta offers invaluable business insights and advertisement opportunities, thus reshaping the marketing landscape.

Roblox

Roblox

Don a new perspective on game creation with Roblox, a colossal online platform birthed in 2006 by founders David Baszucki and Erik Cassel. Pioneering unstructured play with over 100 million monthly active users, it catapults the paradigm of VR experiences to heights unseen.

Roblox Top Features

  • Proprietary engine, Roblox Studio, for game creation
  • Extensive content library of user-generated games surpassing 50 million
  • Compatibility with external software like Blender for modelling and animating
  • Robux, a robust in-app purchase system with virtual currency
  • Integration across platforms including Windows, macOS, iOS, Android, Xbox One, Meta Quest 2, Meta Quest Pro, PlayStation 4
Roblox Safety Roblox implements protective measures blocking sensitive personal information and unsuitable content
Community Spirit A spirit of mutual support thrives in its developer community, reinforcing collaboration
Financial Reward The platform reciprocates creators’ efforts, with a payout projection exceeding $100M in 2019

Roblox Limitations

  • Subjection to scrutiny due to adult content and misuse by specific players
  • Criticisms for microtransactions
  • Allegations of child-exploitative practices

Roblox Pricing

Enjoy the blessings of open-source with Roblox, assuring the best experiences at zero cost. Creators have the opportunity to earn through in-app purchases using the platform’s virtual currency, Robux.

Roblox Use Cases

Use case 1:

As a tool for small businesses, freelancing developers, Roblox opens the doors to virtual world creation, interactive experience designs, and character customization, fortifying their online presence.

Use case 2:

For the young and the curious, Roblox serves as a playground for unstructured play, learning and creativity. More than 2 million creators are crafting experiences and games, a testament to its efficiency as a learning tool.

Use case 3:

Existing in the realm of edtech, Roblox offers broad educational resources ranging from programming language basics to game development, transcending conventional educational landscapes with interactive, engaging content.

Metaverse

Introducing Metaverse, a buzzworthy concept following Facebook’s rebrand to Meta, encapsulating the grandeur of an immersive, 3D internet, empowered by VR and AR experiences. Infused with the innovations of blockchain and NFTs to facilitate commerce, Metaverse offers diverse 3D worlds tailored for different consumers and industries.

Metaverse Top Features

  • Historical Roots: The Metaverse concept has a rich lineage dating back from 1938 with Antonin Artaud’s revealing essays, and over the decades, incubated through major contributions like Heilig’s Sensorama and Lanier’s VR headset.
  • VR/AR Enabled: Virtual and Augmented Reality form the foundation for Meta’s immersive 3D internet – the Metaverse.
  • Blockchain Support: Incorporation of blockchain and NFT technology introduces a harmonic blend of commerce and interoperability.
  • Diverse 3D Worlds: Encompasses numerous 3D rendered environments aimed at different market segments and industries.
Epic Games Integration: The Metaverse hosts events like Travis Scott’s virtual concert via popular platforms such as Fortnite.
Partnerships: Collaborations with industry giants like Siemens and Nvidia spotlight industrial utilization of the Metaverse.
Haptic Technology: The development of haptic technology signals a significant advancement in the Metaverse’s capability to deliver sensory experiences.

Metaverse Limitations

  • The far-reaching scope and radical innovations of the Metaverse might pose challenges in terms of implementation and harmonization with traditional infrastructures.
  • The transformational nature of the Metaverse raises critical questions about user privacy and data security.
  • A practical pathway to fully immersive, haptic-enabled experiences in Metaverse remains an ambition, despite advancements.

Metaverse Use Cases

Use case 1

The immersive, sensory-rich nature of the Metaverse presents a novel platform for online concerts and events, alongside an engaging avenue for success in eSports and gaming.

Use case 2

With its 3D internet concept, the Metaverse delivers unique branding opportunities, drawing retailers like Nike, Tommy Hilfiger, and Walmart to explore their retail and marketing prospects.

Use case 3

The Metaverse’s cutting-edge integration of VR, AR, and haptic technologies provides innovative platforms for industrial design and collaboration, as shown by partnerships with Siemens and Nvidia.

Hannah Stewart

Content writer @ Aircada, tech enthusiast, metaverse explorer, and coffee addict. Weaving stories in digital realms.