Post-Processing Effects

A suite of built-in post-processing effects applied to the entire scene camera view for cinema-style rendering, color adjustments, and screen-space overlays.
Published: 7/10/2026

Post-processing effects are full-screen image filters applied after the 3D scene has been rendered but before it is displayed on screen.

By chaining these shaders inside the scene's post-processing pipeline, you can enhance visual fidelity with effects like bloom, anamorphic lens flares, vignette shading, grayscale conversion, and creative stylization filters like oil painting.

Anamorphic Effect#

Effect<AnamorphicEffect>:A full-screen post-processing filter that simulates horizontal cinematic lens flares and anamorphic streaks on bright scene elements.

The Anamorphic Effect mimics cinematic anamorphic lenses by generating horizontal streaks and glow filters on light-emitting parts of the view.

It exposes the anamorphicScale parameter for streak intensity, the threshold limit to isolate bright pixels, a samples slider to balance rendering samples (1 to 128) against performance, and a tintColor vector to cast custom overlays and color profiles across the horizontal streaks.

Effect reference not found (XR_POSTPROCESSING_ANAMORPHIC).